PYGAME SPRITE

Jul 9, 11
Other articles:
  • pygame.sprite.RenderUpdates(*sprites) This class is deriven from Group and .
  • 5 posts - 4 authors - Last post: Mar 14, 2010Hello everybody, I made a sprite object for the player character in a side scrolling jump and run. Now I want to add a method that is called .
  • /usr/bin/env python """ PyGame Sprite Tutorial By PyMike (pymike93@gmail.com) March 1, . The pygame sprite is especially useful with pygame groups. .
  • 2 posts - 2 authors - Last post: Dec 13, 2009class SkierClass (pygame.sprite.Sprite): def __init__(self): . pygame.sprite. Sprite.__init__(self) self.image_file = image_file .
  • 5 posts - 2 authors - Last post: Nov 4, 2009I am trying to detect when two of my sprites collide using the pygame module, specifically pygame.sprite.collide_rect( ? ) .
  • 1 answerSprite): endzone_no_td = pygame.image.load('endzone.png') . pygame.sprite. Sprite.__init__(self); self.rect = pygame.Rect(self.player_image.get_rect()) .
  • May 13, 2011 – sprite = pygame.sprite.Sprite(). sprite.image = pygame.image.load(filename). # sprite.image.fill(color). sprite.rect = sprite.image.get_rect( .
  • 1 post - 1 author - Last post: May 10pygame help sprite rotation/spites close in on player Programming Talk.
  • There is the main Sprite class and several Group classes that contain Sprites. The use of these classes is entirely optional when using Pygame. .
  • PyGame offer a pygame.Sprite module that contain multiple classes. The simplest are: Sprite and Group. Sprite is basicly objesct that have its image and .
  • Sprite): LEFT, CENTER, RIGHT = range(3) def __init__(self, x, y, align, colour ) : pygame.sprite.Sprite.__init__(self) self.x = x self.y = y self.align .
  • Jan 10, 2008 – When you subclass Sprite, you must call this pygame.sprite.Sprite.__init__(self) before you add the sprite to any groups, or you will get an .
  • Sprite): def __init__(self): pygame.sprite.Sprite.__init__(self, self.groups) self.image = pygame.Surface((16, 16)) self.image.fill((255, 200, 0)) self.rect .
  • testsprite.py : » Game-2D-3D » Pygame » pygame-1.9.1release » examples » Python Open Source.
  • Nov 11, 2003 – Sprite): def __init__(self): pygame.sprite.Sprite.__init__(self) self.image, self.rect = load_image('gun.bmp', -1) self.punching = 0 def .
  • class Ball(pygame.sprite.Sprite): """A ball that will move across the screen Returns: ball object Functions: update, calcnewpos Attributes: area, .
  • There is the main Sprite class and several Group classes that contain Sprites. The use of these classes is entirely optional when using Pygame. .
  • pygame.sprite. This module contains a base class for sprite objects. Also several different group classes you can use to store and identify the sprites. .
  • 2 answers - Dec 7, 2009Im currently working on a Python/Pygame module to wrap some basic . You can transform images by pygame.transform, but interpolation is not .
  • 4 posts - 2 authors - Last post: Feb 23Then when it comes to blitting, pass a pygame.rect.Rect instance as the "area" argument which will cover the part of the sprite section you .
  • Jan 29, 2011 – Pygame.Sprite. Sprite is a combination of an Image and Rect. You can visit the Pygame website and look for a sample game that uses Sprite. .
  • Jan 24, 2006 – Sprites - Python PyGame for Game Development Font and Sprites.
  • pygame.sprite, index · /usr/lib64/python2.6/site-packages/pygame/sprite.py . more advanced Groups: pygame.sprite.RenderUpdates() and pygame.sprite. .
  • pygame.sprite.Sprite is the class that Pygame uses to represent sprites. . import pygame class Box(pygame.sprite.Sprite): def __init__(self, color, .
  • 4 answers - Apr 9, 2009I've just started learning how to use pygame yesterday. . Here is a dumb example which alernates between two first images of the spritesheet .
  • Jun 18, 2011 – The first function that every pygame sprite class need is the function to create a new instance of the class (a new Snake should be born). .
  • Jan 6, 2011 – class NameSprite(pygame.sprite.Sprite): """A sprite for the play to enter their name""" def __init__(self, xy): pygame.sprite.Sprite. .
  • pygame.sprite, index · /usr/lib/python2.5/site-packages/pygame/sprite.py. This module contains a base class for sprite objects. Also .
  • 2 posts - 1 author - Last post: Oct 10, 2009import pygame, random pygame.init() screen = pygame.display.set_mode((640, 480)) class Ship(pygame.sprite.Sprite): def __init__(self): .
  • Sprite): speed = 10 bounce = 24 gun_offset = -11 images = [] def __init__(self): pygame.sprite.Sprite.__init__(self, self.containers) self.image .
  • Feb 15, 2011 – There are also more advanced Groups: pygame.sprite.RenderUpdates - Group class that tracks dirty updates and pygame.sprite. .
  • Apr 12, 2002 – Pygame version 1.3 comes with a new module, pygame.sprite .
  • Base class; Documentation: http://www.pygame.org/docs/ref/sprite.html . class MySprite(pygame.sprite.Sprite): def __init__(self): pygame.sprite.Sprite. .
  • Jan 31, 2006 – PyGame for Game Development Sprite Groups and Collision Detection.
  • May 2, 2007 – The one thing that has always bugged me about sprites in PyGame is that they are so damn finite. Why should I be restricted to an upper .
  • File Format: PDF/Adobe Acrobat - Quick View
  • In Pygame, you have a standard sprite interface pygame.sprite, that you can extend as specific sprites for your applications. This Pygame module contains a .
  • A Documented example of sprite movement towards a x,y coordinate for easy use with programming 2d games. the x,y coordinate is sent with a mouse click. .
  • File Format: PDF/Adobe Acrobat - Quick View
  • Jun 17, 2004 – It is derived from the Sprite class included in the pygame .
  • an excellent turorial exists for PyGame sprites here. these notes are derived from this tutorial and the examples extended .
  • RenderClear(ship) bomb_sprites = pygame.sprite.RenderClear() enemyship_sprites = pygame.RenderClear() enemyship_sprites.add(Enemy(212)) .
  • 3 posts - 2 authors - Last post: May 2Is there a way to shufle a group of sprites created with: pygame.sprite.Group(). I have tried using random.shuffle but it apparently doesn't .
  • Sprite.__init__(self) self.screen = scene.screen self.image = pygame.Surface((25 , 25)) self.image.fill((255, 0, 0)) self.rect = self.image.get_rect() self.x .
  • Jul 21, 2009 – An animated sprite is a serie of the same image slightly modified and displayed at a certain framerate per second. Sample 5 frames Sprite.
  • Dec 9, 2006 – You can use pygame.display.update(renderupdates_group.draw(screen)) to minimize the updated part of the screen. This can usually make things .
  • File Format: PDF/Adobe Acrobat - Quick View
  • Jul 23, 2010 – this is a short tutorial to show programmers how to insert sound and sprites into their programs.
  • 2 posts - 2 authors - Last post: Nov 3, 2008Pygame: sprite.spritecollide help (Page 1) - Programming - BSDnexus forums -
  • Jul 26, 2004 – Pygame groups have containers used to hold sprites. There are several different classes of groups, each having different methods and .

  • Sitemap