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pygame.sprite.RenderUpdates(*sprites) This class is deriven from Group and .
5 posts - 4 authors - Last post: Mar 14, 2010Hello everybody, I made a sprite object for the player character in a side scrolling jump and run. Now I want to add a method that is called .
/usr/bin/env python """ PyGame Sprite Tutorial By PyMike (pymike93@gmail.com) March 1, . The pygame sprite is especially useful with pygame groups. .
2 posts - 2 authors - Last post: Dec 13, 2009class SkierClass (pygame.sprite.Sprite): def __init__(self): . pygame.sprite. Sprite.__init__(self) self.image_file = image_file .
5 posts - 2 authors - Last post: Nov 4, 2009I am trying to detect when two of my sprites collide using the pygame module, specifically pygame.sprite.collide_rect( ? ) .
1 answerSprite): endzone_no_td = pygame.image.load('endzone.png') . pygame.sprite. Sprite.__init__(self); self.rect = pygame.Rect(self.player_image.get_rect()) .
May 13, 2011 – sprite = pygame.sprite.Sprite(). sprite.image = pygame.image.load(filename). # sprite.image.fill(color). sprite.rect = sprite.image.get_rect( .
1 post - 1 author - Last post: May 10pygame help sprite rotation/spites close in on player Programming Talk.
There is the main Sprite class and several Group classes that contain Sprites. The use of these classes is entirely optional when using Pygame. .
PyGame offer a pygame.Sprite module that contain multiple classes. The simplest are: Sprite and Group. Sprite is basicly objesct that have its image and .
Sprite): LEFT, CENTER, RIGHT = range(3) def __init__(self, x, y, align, colour ) : pygame.sprite.Sprite.__init__(self) self.x = x self.y = y self.align .
Jan 10, 2008 – When you subclass Sprite, you must call this pygame.sprite.Sprite.__init__(self) before you add the sprite to any groups, or you will get an .
Sprite): def __init__(self): pygame.sprite.Sprite.__init__(self, self.groups) self.image = pygame.Surface((16, 16)) self.image.fill((255, 200, 0)) self.rect .
testsprite.py : » Game-2D-3D » Pygame » pygame-1.9.1release » examples » Python Open Source.
Nov 11, 2003 – Sprite): def __init__(self): pygame.sprite.Sprite.__init__(self) self.image, self.rect = load_image('gun.bmp', -1) self.punching = 0 def .
class Ball(pygame.sprite.Sprite): """A ball that will move across the screen Returns: ball object Functions: update, calcnewpos Attributes: area, .
There is the main Sprite class and several Group classes that contain Sprites. The use of these classes is entirely optional when using Pygame. .
pygame.sprite. This module contains a base class for sprite objects. Also several different group classes you can use to store and identify the sprites. .
2 answers - Dec 7, 2009Im currently working on a Python/Pygame module to wrap some basic . You can transform images by pygame.transform, but interpolation is not .
4 posts - 2 authors - Last post: Feb 23Then when it comes to blitting, pass a pygame.rect.Rect instance as the "area" argument which will cover the part of the sprite section you .
Jan 29, 2011 – Pygame.Sprite. Sprite is a combination of an Image and Rect. You can visit the Pygame website and look for a sample game that uses Sprite. .
Jan 24, 2006 – Sprites - Python PyGame for Game Development Font and Sprites.
pygame.sprite, index · /usr/lib64/python2.6/site-packages/pygame/sprite.py . more advanced Groups: pygame.sprite.RenderUpdates() and pygame.sprite. .
pygame.sprite.Sprite is the class that Pygame uses to represent sprites. . import pygame class Box(pygame.sprite.Sprite): def __init__(self, color, .
4 answers - Apr 9, 2009I've just started learning how to use pygame yesterday. . Here is a dumb example which alernates between two first images of the spritesheet .
Jun 18, 2011 – The first function that every pygame sprite class need is the function to create a new instance of the class (a new Snake should be born). .
Jan 6, 2011 – class NameSprite(pygame.sprite.Sprite): """A sprite for the play to enter their name""" def __init__(self, xy): pygame.sprite.Sprite. .
pygame.sprite, index · /usr/lib/python2.5/site-packages/pygame/sprite.py. This module contains a base class for sprite objects. Also .
2 posts - 1 author - Last post: Oct 10, 2009import pygame, random pygame.init() screen = pygame.display.set_mode((640, 480)) class Ship(pygame.sprite.Sprite): def __init__(self): .
Sprite): speed = 10 bounce = 24 gun_offset = -11 images = [] def __init__(self): pygame.sprite.Sprite.__init__(self, self.containers) self.image .
Feb 15, 2011 – There are also more advanced Groups: pygame.sprite.RenderUpdates - Group class that tracks dirty updates and pygame.sprite. .
Apr 12, 2002 – Pygame version 1.3 comes with a new module, pygame.sprite .
Base class; Documentation: http://www.pygame.org/docs/ref/sprite.html . class MySprite(pygame.sprite.Sprite): def __init__(self): pygame.sprite.Sprite. .
Jan 31, 2006 – PyGame for Game Development Sprite Groups and Collision Detection.
May 2, 2007 – The one thing that has always bugged me about sprites in PyGame is that they are so damn finite. Why should I be restricted to an upper .
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In Pygame, you have a standard sprite interface pygame.sprite, that you can extend as specific sprites for your applications. This Pygame module contains a .
A Documented example of sprite movement towards a x,y coordinate for easy use with programming 2d games. the x,y coordinate is sent with a mouse click. .
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Jun 17, 2004 – It is derived from the Sprite class included in the pygame .
an excellent turorial exists for PyGame sprites here. these notes are derived from this tutorial and the examples extended .
RenderClear(ship) bomb_sprites = pygame.sprite.RenderClear() enemyship_sprites = pygame.RenderClear() enemyship_sprites.add(Enemy(212)) .
3 posts - 2 authors - Last post: May 2Is there a way to shufle a group of sprites created with: pygame.sprite.Group(). I have tried using random.shuffle but it apparently doesn't .
Sprite.__init__(self) self.screen = scene.screen self.image = pygame.Surface((25 , 25)) self.image.fill((255, 0, 0)) self.rect = self.image.get_rect() self.x .
Jul 21, 2009 – An animated sprite is a serie of the same image slightly modified and displayed at a certain framerate per second. Sample 5 frames Sprite.
Dec 9, 2006 – You can use pygame.display.update(renderupdates_group.draw(screen)) to minimize the updated part of the screen. This can usually make things .
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Jul 23, 2010 – this is a short tutorial to show programmers how to insert sound and sprites into their programs.
2 posts - 2 authors - Last post: Nov 3, 2008Pygame: sprite.spritecollide help (Page 1) - Programming - BSDnexus forums -
Jul 26, 2004 – Pygame groups have containers used to hold sprites. There are several different classes of groups, each having different methods and .
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