UNLIMITED DETAIL

Oct 20, 11
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  • Aug 8, 2011 – While the detail created using voxels is amazing, the animation with this tech is incredibly difficult. Complicated animation can be much more .
  • Aug 12, 2011 – HardOCP got a huge scoop this week by interviewing Euclideon CEO Bruce Dell on some of the claims and allegations about their Unlimited .
  • Aug 2, 2011 – Mr Minecraft himself, Markus 'Notch' Persson, isn't at all impressed by Euclideon's bold, bewildering claims of an 'unlimited detail' graphics .
  • Mar 10, 2010 – Jim pointed me at this video earlier, presumably believing .
  • Unlimited Detail is believed by many to be the one of, and possibly the most significant piece of technology of the decade. It is best explained as follows: .
  • Aug 11, 2011 – Games On Net :: General News: Unlimited Detail Explained - An Interview With Euclideon's Bruce Dell.
  • Aug 2, 2011 – "Unlimited Detail" engine gets new airing. Euclideon releases new video of its apparently groundbreaking 3D engine, which promises "100000 .
  • Aug 2, 2011 – Euclideon says its Unlimited Detail method can display unlimited point cloud data in real time. A year ago, start-up Australian technology firm .
  • Mar 10, 2010 – Unlimited Detail is definitely the most interesting technology demo I stumbled on today. In a nutshell: current 3D technology is based on .
  • Unlimited Detail is different from existing 3D graphics systems because it can process unlimited point cloud data in real time, giving the highest level of geometry .
  • Aug 13, 2011 – This technology looks and sounds too good to be true, but if they can pull it off video games are about to get friggin' amazing.
  • Aug 2, 2011 – This is an 8-minute video of Euclideon CEO Bruce Robert Dell (NOT Bruce Wayne Acer) explaining his company's 'Unlimited Detail Real-Time .
  • Unlimited Detail Further Description Part 1 - YouTube Mar 12, 2010 - 7 min - Uploaded by Quipster99
  • Aug 3, 2011 – Notch, the nom de game of the phenomenally popular Minecraft, has a few things to say about Euclideon's 'unlimited detail'.
  • Apr 22, 2010 – Chipmakers have spent billions of dollars over the decades to create specialized processors that can help make computer graphics ever more .
  • 20 posts - 10 authors - Last post: Aug 8Now I'm not too experienced with graphics programming so I'll probably not be as innovative when thinking of how this could be done, but I.
  • Aug 6, 2011 – Without a doubt, the technology story of the week is Euclideon's Unlimited Detail demo: an apparently revolutionary approach to graphics .
  • 20 posts - 11 authors - Last post: Dec 31, 2009I haven't seen a mention of this on gamedev.net, so thought I'd post this link to see what you guys think: Unlimited Detail In short: he's cl.
  • Aug 4, 2011 – Euclideon has released a video showcasing its Unlimited Detail voxel engine this week, which many are praising but some are calling fake.
  • Aug 10, 2011 – Euclideon has come under fire for its Unlimited Detail Technology claims once again. Instead of sitting around discussing it among ourselves, .
  • Euclideon & Unlimited Detail - Bruce Dell Interview - YouTube Aug 10, 2011 - 41 min - Uploaded by frgmstr
  • Aug 3, 2011 – Brisbane-based company Euclideon is making waves at the moment with new information about their "Unlimited Detail Technology" engine for .
  • Unlimited Detail Real-Time Rendering Technology. August 2, 2011 at 11:14 by Mark comments. Gaming geeks take note – this is for you!! (there is more math in .
  • Unlimited Detail appeared publicly in early 2010 showing infinite point cloud data being run in real-time using only software. Many people immediately saw how .
  • Mar 10, 2010 – Unlimited Details method is very different to any 3D method that has been invented so far. The three current systems used in 3D graphics are .
  • Aug 1, 2011 – Watch the Unlimited Detail Technology Comparison online at GameTrailers.com. Post comments online about Unlimited Detail on the Game .
  • Aug 2, 2011 – In this case you see some fractal volume coming out of the repetition of the same blocks, but it is essentially the same the Unlimited Detail guys .
  • Aug 3, 2011 – Euclideon, a Brisbane, Australia-based tech company, claims it can stuff 100000 times the amount of visual data into a 3D world with its .
  • Aug 2, 2011 – Euclideon promises unlimited graphical detail. A new tech demo shows amazing graphics that look more realistic than rasterisation or .
  • 22 posts - 13 authors - Last post: Oct 2Bruce Dell claims to have been CEO of Unlimited Detail since 1995 which would mean he was CEO of the company at around twelve years old. .
  • Aug 10, 2011 – Unlimited Detail Interview - page 1 at GameSpy - Read all of GameSpy's great articles for here.
  • Euclideon and Unlimited Detail: no cookies for you…yet. August 24, 2011 By Lowell Cremorne 1 Comment. A couple of weeks ago I ran a story on a potential .
  • Jump to Unlimited Detail‎: Unlimited Detail is described by Euclideon as a form of point cloud rendering system, which uses a large number of individual .
  • Unlimited Detail Further Desciption Part 2 - YouTube Mar 12, 2010 - 5 min - Uploaded by Quipster99
  • Aug 2, 2011 – Perhaps you've seen the videos about some groundbreaking “unlimited detail” rendering technology? If not, check it out here, then get back to .
  • Aug 3, 2011 – When first (and last) we met the Brisbane-based technology company Unlimited Detail, it was promising to revolutionize the creation of 3D .
  • Unlimited Detail Technology - YouTube Feb 26, 2010 - 8 min - Uploaded by Quipster99
  • Aug 3, 2011 – A company called Euclideon have been beavering away at a new graphics engine for games developers called the Unlimited Detail engine. .
  • 3 days ago – Minecraft Creator Calls Bullshit on 'Unlimited Detail' Graphics Hype.
  • Unlimited Detail Wiki is a community site that anyone can contribute to. Discover, share and add your knowledge!
  • Aug 2, 2011 – GamePro News: Graphics with 'Unlimited Detail' Down to .
  • Aug 2, 2011 – Using point-cloud construction rather than polygons, the software promises digital environments that are 100000 times more detailed than the .
  • Aug 3, 2011 – GamePro News: Notch Disputes Euclideon's 'Unlimited Detail' Claims.
  • 14 posts - 10 authors - Last post: Aug 4They (probably for advertising purposes) very clearly state that Unlimited Detail is much better. Good use of polygons and the right tricky .
  • 15 posts - 8 authors - Last post: Aug 2I'd like to mention Unlimited Detail, a technology developed by Bruce Dell, which does in fact do exactly what he claims it does. Render .
  • Apr 30, 2010 – Bruce Roberts Dell is the CEO of a new and uprising technology called Unlimited Detail. It is supposedly the “New thing” when it comes to 3D .
  • Unlimited Detail Real-Time Rendering Technology Preview 2011 . Aug 1, 2011 - 8 min - Uploaded by EuclideonOfficial
  • Here are some videos to download or view. If you have any trouble with the .
  • Aug 29, 2011 – In recent days I wrote about the latest video released by Australian developers Euclideon, who are behind the 'Unlimited Detail' engine. .
  • Aug 2, 2011 – Could game graphics be on the edge of a major revolution .

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