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To use it, you'll need to set up a sampler2DRect uniform in your shader, then
. is stored in 32bit color uniform sampler2DRect g_sMemory[2]; // per context
In the fragment shader, I changed sampler2DRect to sampler2D and . The
No sampler2DRect under Linux? . warning C7506: OpenGL does not define the
Mar 12, 2012 . [Mesa-dev] [PATCH 7/9] glsl: Add support for integer sampler2DRect variants in
Apr 17, 2012 . Copied. GLSL fragment shader on different video cards. uniform sampler2DRect
. GL_ARB_texture_rectangle : enable uniform sampler2DRect texBufNorm; +
uniform sampler2DRect tex0; uniform sampler2DRect tex1; uniform
. uniform sampler2DRect diffuseRect; uniform sampler2DRect specularRect;
sampler2DRect, for rectanguar textures (width, height non power of 2) (
. alphaParam; const char* shaderSource = "#extension
Aug 14, 2007 . Subject: Re: sampler2DRect & texture2DRect in GLSL not working on PPC?
. samplers needed for calculation uniform sampler2DRect rayDirectionSampler;
+NL+ 'uniform sampler2DRect screen_depth;' +NL+ 'void main (void)' +NL+ '{' +
2 x fbo into sampler2drect? << < (2/2). mcetilia: thx for the leads, gimus. i took
Apr 2, 2012 . uniform sampler2DRect baseTex; // passed in from openFrameworks uniform
Sep 30, 2009. #extension GL_ARB_texture_rectangle : enable uniform sampler2DRect _tex0;
2, uniform sampler2DRect textureDiff0;. 3, uniform sampler2DRect textureDiff1;. 4
Nov 23, 2009 . uniform sampler2DRect osgOcean_StreakBuffer1;. uniform sampler2DRect
Apr 13, 2012 . [Mesa-dev] [PATCH 06/11] glsl: Add remaining *sampler2DRect* texture
. FILE *fp; char *FProgram= "uniform sampler2DRect Ytex;\n" "uniform
Aug 13, 2007 . Subject: Re: sampler2DRect & texture2DRect in GLSL not working on PPC?
Aug 13, 2007 . Anyway, I seemed to run into problems in my Shader program when using
ATI cards do not support sampler2DRect in GLSL, so the current grass and HDR
Find out if sampler2DRect is supported? - posted in NeHe Productions: Hi, is
uniform sampler2DRect image; void main(). {. gl_FragColor = texture2DRect(
Apr 30, 2012 . uniform sampler2DRect texture;. const mat3 rgb2yiq = mat3(0.299, 0.587, .
If you want to sample from a rectangle texture from GLSL you should use the
Hello to everyone! Sorry to be keep repeating but I keep finding a strange
Results for spec/glsl-1.30/compiler/reserved/sampler2DRect.frag. Overview.
. *fragment_code[] = { "varying vec2 texcoord0;", "varying vec2 texdim0;", "
Nov 4, 2007 . Does GLSLShader and GLSLGrid support sampler2DRect? Ive attempted to port
Apr 13, 2012 . tests/all.tests | 4 +++ tests/texturing/shaders/texelFetch.c | 57 ++++++++++++++++
Feb 4, 2012 . simple fragment shader uniform sampler2DRect texture; void main() { vec4 color,
2, uniform sampler2DRect textureDiff0;. 3, uniform sampler2DRect textureDiff1;. 4
Apr 16, 2012 . 16 Apr 2012 - Module: Mesa Branch: master Commit:
Results for spec/glsl-1.30/compiler/reserved/sampler2DRect.frag. Overview.
uniform sampler2DRect MyTex1; uniform sampler2DRect MyTex2; uniform
Sep 18, 2009 . IMHO, the only advantage in using sampler2DRect is that we can sample . I
Mar 15, 2012 . anholt.net> Date: Mon Mar 12 14:07:01 2012 -0700 glsl: Add support for integer
. "uniform sampler2DRect normals;\n" "uniform sampler2DRect depth;\n" "void
uniform sampler2DRect lum_a : TEXUNIT0,. 29, uniform sampler2DRect Cr_a :
. uniform sampler2DRect diffuseRect; uniform sampler2DRect specularRect;
. Mirror effect */ const gchar *mirror_fragment_source = #ifndef OPENGL_ES2 "#
Nov 12, 2005 . Let me know how it works for you. http://www.rapideuphoria.com/uploads/
Ya I discovered I was getting compiler errors with sampler2DRect and
. Mirror effect */ const gchar *mirror_fragment_source = "#extension
Variables. uniform sampler2DRect, uSrcTex. uniform sampler2DRect, uVTex.
2 x fbo into sampler2drect? (1/2) > >>. mcetilia: so i'm trying to get 2 fbo's into a
Feb 28, 2012 . Function textureGather doesn't work with sampler2DRect. . uniform
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