4 GATE AFTER 1.3.3

Aug 31, 11
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  • Apr 25, 2011 – Post. Cancel. 140 characters left. Join the IGN Community! . . Starcraft 2: Patch 1.3.3 PTR NOTES --------- 4 gate nerf :D. Posted by: DatHarass .
  • this post was submitted on 10 May 2011. 4 . . Gateway tech being delayed will mean that 4 gate is discouraged even more, as it's even easier to scout or make .
  • May 10, 2011 – Patch 1.3.3 and sad news from Korea for SC 2 fans. . Looks like we might actually see Archons, 4 gates won't be *AS* strong (and maybe less in PvP? . 4 in Code S is moving down to Code A. After a less than brilliant last .
  • 10 posts - 5 authors - Last post: May 4. out-maneuvered) 3 gate blink will be the new 4 gate when 1.3.3 comes out. This post was edited by Dontrunaway on May 4 2011 12:40am .
  • May 22, 2011 – Sentry build time helps but I usually need 2 at least to hold of the 4 gate and then he can just reatreat after I wasted 200 gas that will be useless .
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  • 1.3.1 Retrieve your Gear; 1.3.2 Travel through Uptown; 1.3.3 Haven; 1.3.4 Return . After the skirmish, continue up to the locked gate, which Wernher will unlock. .
  • 0.6.4. Updated to follow Patch 1.3.3; Fixed: Building a Zerg structure with a . ( thanks to DFarce); Fixed: Chronoboosts taking place after the last job would report . trying to morph a Warpgate without having an unmorphed Gateway ( thanks to .
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  • 7 posts - 3 authors - Last post: Jun 14. new openings will be viable after patch 1.3.3 goes live: - 1 or 2 gate . 4 gate pressure into Expo > forge > council > chargelots/HT/Archons .
  • Starcraft II ó Protoss Opening Build: The 4-Gate Rush Guide . Patch Notes and Analysis: Version 1.3.3 Guide . . This is named after an early Blizzard game. .
  • 20 posts - 14 authors - Last post: Apr 26This will still be completely viable after the patch. If you want to 4-gate against Zerg and Terran, you can totally do it. Those 20-30 seconds of .
  • 20 posts - 7 authors - Last post: May 12My forum post count at the NA Battle.net boards is over 4600. Obsess . . Soo.. is patch 1.3.3 going to stop 4 gates being the norm in PvP? .
  • 19 posts - 10 authors - Last post: May 29Should skip the 4 gate to learn more macro based play. or just stick .
  • Apr 27, 2011 – Days after it was mentioned in a bluepost that Blizzard will address the Protoss 4- Gate opening, the company has uploaded Patch 1.3.3 on the .
  • Post 1.3.3 Korean All In 4 Gate - YouTube 6 min - May 10, 2011 - Uploaded by nick280781
  • May 9, 2011 – 1.3.2 Gate; 1.3.3 Compressor; 1.3.4 Convolve L/R; 1.3.5 Subtract . Output gain: lets you adjust the volume of the output, after all processing .
  • After Morrison's death in 1971, the remaining members continued as a trio until . 1.3.1 The Soft Parade; 1.3.2 Miami incident; 1.3.3 More legal problems; 1.3.4 Aquarius . . They stopped playing "Back Door Man" when their song came on. .
  • StarCraft II patch 1.3.3 hits the Test Realm: No more 4 warpgate rushes? . 34d ago - After a long wait, Razer announced the StarCraft II Zerg Edition Messenger .
  • 1.3.3 Additional Facilities in GATE Developer/Embedded . 3.8.4 Saving an Application with its Resources (e.g. GATECloud.net) . .. the process of constructing LE-based software and of the performance of that software after its completion and .
  • 15 posts - 5 authors - Last post: Apr 26I wrote a long post about my thoughts, but then decided it was . This basically allows you to get 4 gates up and produce units out of them .
  • Jun 8, 2011 – It is post-patch 1.3.3 and starts off with a 10 gateway, it is very similar to his pre- patch 4 gate. Cut probes at 20, when you begin your 2nd stalker .
  • 10 posts - 5 authors - Last post: Apr 29He can easily transition into a 4 gate rush. . Probes, pylons, zealots producing continuously after above mentions during course of build as .
  • Aug 9, 2011 – This article is outdated since it's an pre patch 1.3.3 build .
  • 0.6.4. Updated to follow Patch 1.3.3; Fixed: Building a Zerg structure with a . ( thanks to DFarce); Fixed: Chronoboosts taking place after the last job would report . trying to morph a Warpgate without having an unmorphed Gateway ( thanks to .
  • May 13, 2011 – with your Battle.net account to post comments and .
  • 10 posts - 2 authors - Last post: Apr 25UPDATE (26/4): PTR patch notes for 1.3.3: . Research Warp Gate time increased from 140 to 180. Research Warp Gate time increased from .
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  • 4 gate on the new 1.3.3 patch - YouTube 3 min - May 11, 2011 - Uploaded by CryptoCase
  • May 13, 2011 – In the early game, 4 gate has be. . PvP: Thoughts on Post 1.3.3 . Don't be too greedy, though, as 3 or 4 gate can still catch you off guard, and .
  • i mean ok zergs are now saved from 4 gates but they i wonder if we will see . . # 30 the most funny part from ur post is "stop whining and be creative" bcos of .
  • May 28, 2011 – Post patch 4 gate guide by LORE Hello, Tlers! As many of you know in patch 1.3. 3, warp gate research time has been significantly increased .
  • 5 answers - Jun 19He then went mass zealot + Archons (6+) (thank you, patch 1.3.3 >. . If for some reason he does try to push after the fast expand, you can expect a . There did used to be a 4 Gate fake expand, where the Protoss put down a .
  • Aug 3, 2011 – 1.3.1 Gate of Light; 1.3.2 Gate Of That Which is Hidden; 1.3.3 Gate of the Mind; 1.3.4 Gate of the Ogre; 1.3.5 Gate that is Not a Gate . . However, after hitting it with your weapon for a bit, you don't gain anything but a very tired .
  • 15 posts - 11 authors - Last post: Apr 25A possible patch 1.3.3 has gone up on the PTR (public test realm). From the looks off it, they are trying to balance the Protoss 4-gate by increasing . would be some want to still use gateways after warpgates were researched. .
  • May 13, 2011 – After receiving and reviewing a lot of solid feedback about the archon from the . We hope these changes will resolve the 4-gate issue in PvP. .
  • May 2, 2011 – This means the 4-gate rush that has become so common for Protoss . gateway rush will also become a very viable option after the patch too. .
  • 1.3.1 Course and topography; 1.3.2 Construction; 1.3.3 Gates .
  • Research Warp Gate time increased from 140 to 180. . Post a Comment . 1 Results · GSL 6 May Code S RO 32 Day 4 Results · Patch 1.3.3 PTR Warpgate Nerf .
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  • Jun 1, 2011 – Patch 1.3.3 PTR notes: Spoiler: Balance PROTOSS . Research Warp Gate time increased from 140 to 180. Gateway Sentry train . . Replay(s) of the day! (4/26) ( Organizer: whoever created this thread) A random replay of the .
  • 1.3.1 Chesty's Tea Party; 1.3.2 Grumpy Rabbit; 1.3.3 The Last Beacon; 1.3.4 .
  • Apr 25, 2011 – mTw make changes after ave's retirement . Patch 1.3.3 addresses Protoss 4- Gate . Research Warp Gate time increased from 140 to 180. .
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  • May 11, 2011 – 1.3.1 Comb Filter; 1.3.2 EQ 5; 1.3.3 EQ 10; 1.3.4 Filter; 1.3.5 Mixer EQ . . Release : The time it takes for the Gate to fully deactivate after the .
  • Protoss Builds - 1.3.3 4 gate‏ - YouTube 7 min - May 18, 2011 - Uploaded by Stevezftw
  • Aug 10, 2011 – 1.3.1 Addition; 1.3.2 Subtraction; 1.3.3 Multiplication; 1.3.4 Division . AND gate; 2.3 OR gate; 2.4 NAND gate; 2.5 XOR gate; 2.6 Boolean Algebra . . right no. then we take down the no. itself. after that we put the mod result .
  • Apr 25, 2011 – Cybernetics CoreResearch Warp Gate time increased from 140 to 180. GatewaySentry train time . Last post by Chubbaluphigous 3 months, 3 weeks ago. 57 results; 1 · 2 · 3 . Edited 3 months, 4 weeks ago. Post by wchigo .
  • 4.G.2 Always have six active designs of ships! 4.G.3 Weapons and specials with . .. This is supposedly fixed in 1.3 [It has been reported to exist in 1.3] 3. . .. L.2 Cheats due to bugs The "Star Gate" cheat: After commanding a fleet of ships to .

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