PYGAME EVENT.BUTTON

Sep 27, 14
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  • gamedev.stackexchange.com/. /rpg-movement-holding-down-button‎CachedSimilarMay 1, 2013 . K_DOWN: # down arrow goes down pressed_down = True elif event.type ==
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  • www.pygame.org/docs/ref/key.html‎CachedSimilarThe event queue gets pygame.KEYDOWN and pygame.KEYUP events when the
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  • www.cs.ucsb.edu/~pconrad/cs5nm/. /pygame/keyboardAndMouse/‎CachedSimilarNov 26, 2008 . Before reading this, you should check out my article on PyGame drawing. . the
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  • stackoverflow.com/questions/14873970/pygame-left-is-not-defined‎CachedSimilarimport pygame event = pygame.event.poll() if event.type == pygame. . if event.
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  • sivasantosh.wordpress.com/2012/. /keyboard-event-handling-pygame/‎CachedSimilarJul 18, 2012 . The following example program tries out various aspects of pygame.key module.
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  • ubuntuforums.org/showthread.php?t=1967067‎CachedSimilarThe problem: as everything is redrawn in the event loop, and seeing . if event.
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  • www.pygame.org/docs/ref/event.html‎CachedSimilarTo get the state of various input devices, you can forego the event queue and
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  • forum.cogsci.nl/index.php?p=/discussion/59/solved-gamepad. ‎CachedSimilarThe documentation page is here: http://www.pygame.org/docs/ref/joystick.html .
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  • www.panda3d.org/forums/viewtopic.php?t=2305‎CachedSimilarJan 15, 2007 . In fact, querying all the buttons on my joystick never results in a button down
  • pygametutorials.wikidot.com/tutorials-three‎CachedSimilarMar 11, 2012 . Each event store data specific to one type of event (like mouse button pressed,

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